AI Insights · Timothy · July 2021
Top 5 Card Battler Apps in Oceania - Q2 2021 Performance
Explore the top-performing Card Battler apps on a unified platform in Oceania for Q2 2021, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2021, the Card Battler category saw notable performances from five leading applications in Oceania. Here is a detailed look at their trends in weekly downloads, revenue, and active users according to data from Sensor Tower.
Mighty Party: Battle Heroes from Panoramik Games demonstrated a steady increase in weekly revenue, peaking at around $36.5K in mid-April. Weekly downloads showed a significant rise in June, reaching over 10K, while active users also grew, culminating at approximately 27K by the end of the quarter.
Magic: The Gathering Arena by Wizards of the Coast experienced a peak in weekly revenue at $21.1K in mid-April. However, downloads saw a consistent decline, starting at 9.5K in late March and dropping to about 2K by the end of June. Active users remained relatively stable, averaging around 7K to 8K throughout the quarter.
Animation Throwdown: CCG from Kongregate had a varied revenue trend, peaking at $5.9K in mid-May. Downloads fluctuated, reaching a high of 3.1K in late April but dropping to under 1K towards the end of June. Active users also saw a decline, from around 4.5K in April to approximately 2.6K by late June.
Yu-Gi-Oh! Duel Links by KONAMI showed strong revenue performance, peaking at $53.2K in late May. Downloads remained relatively stable, hovering around 1K throughout the quarter. Active users were consistent, maintaining around 8K to 9K weekly.
Pokémon TCG Online from THE POKEMON COMPANY INTERNATIONAL, INC. had minimal revenue fluctuations, with a peak of $28 in early May. Downloads increased towards the end of the quarter, reaching 1.3K in late June. Active users remained steady, averaging around 4.7K to 5.1K weekly.
For more detailed insights and data, visit Sensor Tower.